|Necrovision - Niggurath|
What evils lurk within the hearts of man? What terror lies in wait through echoing corridors of the past? Where did the initial writers go after the first half of the game? Believe it or not! Welcome to Let's Play Necrovision; made back in 2009 this was the flagship title for Farm 51 and as such is to be seen as their crowning glory (or at least a shiny bauble in the eyes of invalids). But I shall do my best to bring you on a tour of the game, to show you the sights and to slap a few Jerries in ...
Keywords: let's play; Niggurath; Necrovision
|Aladdin - KKoserYaks|
Who remembers the golden age of licensed games? The days when despite the fact that they were just for marketing strategy, these games were well-developed and proven to be decent or even great games? I think it's safe to assume that this game, even though it's not one that stuck out as well, is a great part of that pile of actual effort. Although as children, we did not grow accustomed to an Aladdin who jumps on his foes, at least he demonstrates some unique aspects of platforming that you would...
Keywords: let's play; KKoserYaks; Aladdin
|Pikmin - Faceguy|
Pikmin was developed and produced by Nintendo, and then released in 2001 in America. Shigeru Miyamoto helped with the overall design of the game, basing it off of his original idea of Super Mario 128. The game was very well received, praising it's use of excellent atmosphere and mix of difficulty. Unfortunately, the game was faulted for placing a time limit on the player. Pikmin is a cross between an RTS and an action platformer...
Keywords: let's play; Faceguy; Pikmin
|InFamous - Haller|
Fresh off the release of Sly Cooper 3 in 2005, Sucker Punch Productions wanted to do something outside of their comfort zone. Over time, the developers decided they wanted to start making a game about being a new type of super hero and thus the idea for Infamous was born. 4 years later Infamous was released in May 2009 to critical acclaim by gaming publications and gamers alike. The idea of the game is to give the player a great number of super powers and see how the player uses those powers whe...
Keywords: let's play; Haller; InFamous
|Sonic 1-3 & Knuckles - Cybershell|
Hi. This is a Let's Play of Sonic the Hedgehog. I'll be starting with Sonic 1, if people like it I'll play the rest of the games. I'm trying to be informative while at least moderately entertaining. This probably isn't gonna be the funniest LP ever but you might learn a thing or two about Sonic. I'll try and maintain a somewhat regular update schedule, a video every couple of days week few months or so...
Keywords: let's play; cybershell; sonic
|Stuntman - TyrantSabre|
Stuntman is a somewhat convoluted, complicated series which isn't what you'd call a blockbuster franchise, or even a cult classic. It's a game released in 2002 by Atari and developed by Reflections Interactive (better known as the original developers of the Driver series). Its sequel, Stuntman Ignition, wasn't released or developed by either of its original owners; the rights to the franchise were bought out by THQ in 2006 and the title was farmed out to developers Paradigm Entertainment, which ...
Keywords: let's play; TyrantSabre; Stuntman
|RealMyst - SeriousSirrus|
Myst is a graphic adventure video game designed and directed by the brothers Robyn and Rand Miller. It was developed by Cyan Worlds, a Spokane, Washington-based studio, and published and distributed by Bröderbund. The Millers began working on Myst in 1991 and released it for the Macintosh computer on September 24, 1993; it was developer Cyan's largest project to date. Myst puts the player in the role of the Stranger, who uses a special book to travel to the island of Myst...
Keywords: let's play; SeriousSirrus; RealMyst
|Aquaria - Breadmaster|
Aquaria was released by indie developer Bit Blot in 2007. The game is 2D, nonlinear, exploration, underwater action adventure that is hard to define in terms of genre. The way I explain it to people is "Think Metroid and Cave Story underwater." The main character is Naija, a fish girl who wakes up one day and realizes that she is alone. This leads to her going out on an adventure to discover her past and the secrets of the world of Aquaria...
Keywords: let's play; Breadmaster; Aquaria
|Stonekeep - davidspackage|
Stonekeep. Interplay, 1995. What began as a simple tile-based dungeon crawler was swept up by ambition and pigheaded-ness, making what could have been a true classic into a long overdue, technologically disappointing odd duck that few remember. Sure, it had its strengths – atmospheric music, a very simplified user interface that allowed focus on exploration and combat, interesting graphics (digitized actors in monster suits!) – but a tile-based faux-3D game, in first person perspective, at a...
Keywords: let's play; davidspackage; Stonekeep
|Ghostbusters - BarkingSquirrel|
Ghostbusters: The Video Game is a 2009 action game based on the Ghostbusters franchise. The game was released after several delays in development and multiple publisher changes. The game follows the new recruit in the Ghostbusters. The game features elements of typical third-person shooters. The plot is set around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York City...
Keywords: let's play; BarkingSquirrel; Ghostbusters
|Rayman - Nidoking|
Rayman wants YOU to watch this LP! Ubisoft is a pretty big name in video games these days, with such illustrious credits as the recent glut of Prince of Persia games, Assassin's Creed, and of course, dozens of ports, sequels, and spinoffs of the game that started it all: Rayman. This little guy captured our hearts during the Playstation era, largely because that was one of the few body parts he had...
Keywords: let's play; Nidoking; Rayman
|Phantasmagoria - Niggurath|
Released in the summer of 1995, the PC title Phantasmagoria was a ground breaking title not only for Sierra On-line (Sierra mostly having been known for it's much more comedic or fantasy based Quest series games; Phantasmagoria was only the second title to reach into really 'adult' territory being beaten by a year by Gabriel Knight) but also for computer games as a whole with it's dramatic usage of full motion video and actors (Phantasmagoria is stated as being the first video game title to use ...
Keywords: let's play; Niggurath; Phantasmagoria
|Outcast - Myron|
Outcast is an action-adventure released in 1999 by Belgian developer Appeal. It is a remarkable game for various reasons. It uses a combination of voxels and polygons to create a number of lush, beautiful environments while bosting effects such as bump-mapping, anti-aliasing, depth of field and character shadows without relying on hardware-acceleration. It also features full voice-acting and a fantastic soundtrack performed by the Moscow Symphony Orchestra which you can download here...
Keywords: let's play; Myron; Outcast
|Limbo - salttotart|
This title received quite a bit of hype since its release in 2010, including a few “Game of Year’s” bestowed upon it and other achievements on its developers. While originally released only on XBLA, it has been ported to PSN, Steam, and more recently, the Mac App Store. It was also included in an indie game trio pack alongside Trials HD and ’Splosion Man last year. Is all the exaltation reasonable? Is this game really so good as to put it on such a high pedestal? We’ll find out...
Keywords: let's play; salttotart; Limbo
|Yakuza - Jamesman|
Released in Japan in 2005 and then in Europe and North America the year after, Yakuza is an action/adventure game with Japan's criminal underworld as the backdrop. As Kazuma Kiryu, you take to the streets of the fictional Kamurocho and follow an intriguing story filled with many fun and interesting characters. Along the way, you also beat the ever-living shit out of hundreds of thugs and yakuza using your hands and whatever you can get your hands on...
Keywords: let's play; Jamesman; Yakuza
|Toonstruck - Nidoking|
Toonstruck is a graphic adventure game from the late days of Windows 95, back when some games actually still ran natively in DOS. It probably would have languished in obscurity, like most games of its kind in that era, if not for a rather interesting concept. Instead of trying to make the bluescreen effects in its FMVs look realistic, Toonstruck simply placed its human main character in a cartoon world, using the limitations of the technology to its advantage...
Keywords: let's play; Nidoking; Toonstruck
|Fire Warrior - Niggurath|
It's the distant future and the entire universe is embroiled in war and constant chaos. Endless races are wiped from the face of existence as a myriad of different totaliterian cultures rampage violently in an endless struggle for supremecy, hunger, or getting shiny new bitz. Out of all that grim, dark chaos in a far off area of some eastern galaxy lives a somewhat understanding and peaceful race of beings known as the Tau...
Keywords: let's play; Niggurath; Fire Warrior
|wordimagesoundplay - dendy crew|
Wordimagesoundplay is not really a game, but an art project released by tomato for the PS2 in 2004. It enjoyed a limited release of 4-5 thousand copies, released only in Japan (despite being made in the UK). The game is really not that fun at all and can be really boring, especially in the first two segments of this thing which we will square away before getting to the good stuff! If you enjoy really bizarre and esoteric games as Minifoo and I do, you may enjoy this short LP...
Keywords: let's play; dendy crew; wordimagesoundplay
|Blue Stinger - EntranceJew|
Blue Stinger is a survival horror game in the vein of the first couple of Resident Evil, with the unique distinction of not having fixed camera angles and tank controls in the North American release. The story is that our protagonist Eliot G. Ballade was on board a boat with crew-mate Tim during a vacation from his service as an elite ESER member off the coast of Jurassic Park Dinosaur Island when an object falls from the sky and some crazy things happen that wind up washing Eliot ashore a pier ...
Keywords: let's play; EntranceJew; Blue Stinger
|Overblood - Psycho Serum|
Evening all. I'm Psycho Serum and you may remember me from... uh... you know what, I'm new at this. Let's go with that. On the table today is Overblood, an interesting and more than a little weird mix of survival horror and adventure game released on the original Playstation after the success of Resident Evil convinced everyone to create a featureless mass of transparent, featherweight rip-offs. However unlike the tedious mass of shit that was expelled alongside it, Overblood is actually pretty ...
Keywords: let's play; Psycho Serum; Overblood
|Alan Wake - Haller|
Alan Wake was the highly anticipated and self described "Psychological Action Thriller" from the developers at Remedy, the creators of the first two Max Payne games, and published by Microsoft Game Studios. Originally slated for a PC and Xbox 360 release, many PC fans were upset to hear that the PC version was scrapped in favor of what Microsoft described as a game that was "more suitable to be enjoyed on a console…" than on a computer...
Keywords: let's play; Haller; Alan Wake
|Blaster Master - UraniumAnchor|
Blaster Master Coming off a head cold, apologies. (The audio isn't perfectly synced but I've been trying to fix it for four hours, I'll fix it later.) Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; uraniumanchor; blaster master
|Haunted Mansion - BioEnchanted|
Welcome to the Haunted Mansion. I will be your host this day, BioEnchanted! Within these halls you will find horrors beyond you wildest nightmares. But don't be afraid! They don't bite. Keep your hand and arms inside the thread at all times, and don't forget your Death Certificate. What is this? This is a game released on the PS2 in 2003 by High Voltage Software. It is an action adventure game, where the objective is to exorcise the evil spirits within the mansion and turn on the lights...
Keywords: let's play; BioEnchanted; Haunted Mansion
|Rogue Warrior - Habermann|
Rogue Warrior is a first-person shooter video game developed by Rebellion Developments, the same assholes responsible for the thoroughly abysmal Shellshock 2 (The subject of my previous LP), the similarly titled Rogue Trooper (Which is roughly a hundred times better than this game), and the mediocre 2010 Alien vs. Predator game. Funnily enough, they're actually responsible for the original AvP on the Atari Jaguar as well (which wasn't complete shit back in '94), the engine of which they recycled...
Keywords: let's play; Habermann; Rogue Warrior
|Nethack - Filburt Shellbach|
Ahh, NetHack. One of the most challenging games out there. It's 20 years old and still going strong. Some people have been playing for that long and haven't ever beaten it. Besting Hell is apparently too much for some people. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Filburt Shellbach; Nethack
|Eternal Daughter - Mastigophoran|
Around 9 years ago, the fruit of a collaboration of Derek Yu and Jon Perry was born. That fruit's name was Eternal Daughter. Derek Yu has since become incredibly famous across the globe for other games he's been involved in (that you may have actually heard of) such as Aquaria, I'm OK, and Spelunky. Jon Perry, however, doesn't have a wikipedia page, although he (and presumably with Yu's involvement) did release another of their games, Diabolika, onto the iPhone recently...
Keywords: let's play; Mastigophoran; Eternal Daughter
|Pilotwings 64 - Ambisagrus|
Pilotwings 64 is a flightsim game for the Nintendo 64, released alongside the console in 1996. It's a pretty relaxed game but it still manages to be really challenging. It's also really pretty, especially for an N64 launch game! The way we're going to do this LP is pretty simple, solo commentary unless I feel the need to bring in a guest, and even then only one at a time. I don't plan to try to be too funny, we'll keep this relaxed and informative...
Keywords: let's play; Ambisagrus; Pilotwings 64
|Seaman - Maxwell Adams|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Maxwell Adams; Seaman
|X Operations - DHCJohn|
X-Operations is a freeware first-person shooter, released in 2007, that aims for "007 style graphics and Incredible Gameplay." It was created by two Japanese guys with a basic understanding of game development, and no sense of aesthetics. Somehow or other, this game has gathered a sort of cult following in both it's country of origin and here in the states. People are apparently willing to overlook the fact that the weapons are completely unbalanced, that the graphics and sound design are awful,...
Keywords: let's play; dhcjohn; x operations
|Puzzle Agent - jttoddy|
Telltale is a development team very well known for their large number of point-and-click adventure games which bring back series many gamers thought would be long dead in modern gaming. Releasing new takes on old games such as Sam and Max as well as making new series like Strong Bad's Cool Game for Attractive People. Telltale teamed up with famous cartoonist Graham Annable, also known as Grickle. Annable is known particularly well for his interesting style of drawing and character design, using ...
Keywords: let's play; jttoddy; Puzzle Agent
|Spy Fiction - supergreatfriend|
While Hidetaka "Swery" Suehiro is mainly known for the love-it-or-hate-it Deadly Premonition, he has worked on other games in the past, usually as a writer or designer. However, he has been in the director's chair for one other game besides Deadly Premonition, and that was 2004's Spy Fiction. Someone who may expect Swery's previous work to be like Deadly Premonition may be surprised by Spy Fiction...
Keywords: let's play; supergreatfriend; Spy Fiction
|Shadow Blasters - Wolfshirt|
There's no Ghouls n' Ghosts games that I want to play, there was only one Hybrid Heaven, and the less said about Tingle the better. So I was going to do Shadow Blasters, recording all the audio through my microphone just like in the olden days. But the game sound was way too loud. Then it was way too quiet. So I put some soft music over it, and called it a day. Also the framerate is all bad for some reason...
Keywords: let's play; Wolfshirt; Shadow Blasters
|Assassin's Creed - Geop|
Taking place in 1191AD, during the Third Crusade, we take control of Altaïr Ibn-La'Ahad. The main focus of the game is, as you guessed, carrying out assassinations. Al Mualim, the leader of the Assassins Brotherhood, gives a list of high-priority targets, and we hunt them down. There's more to it than that, but I'll leave it to the first two videos to flesh it out in more detail! Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Geop; Assassin's Creed
|Red Steel - Phenwah|
Red Steel is a first-person shooter developed by Ubisoft Paris exclusively for the Nintendo Wii, featuring gunplay and swordplay that take advantage of the Wii remote's motion-sensing capabilities. It was released alongside the Wii in November of 2006. This is the game that Nintendo hoped would get the Halo audience interested in its new console. Red Steel was critically panned, but some early adopters were still ignorant and hyped-up enough to sink $50 into it on launch day...
Keywords: let's play; footboy; red steel
|The Saboteur - TyrantSabre|
Pandemic Studios was a developer with a number of successful and high-profile titles to their name, including Full Spectrum Warrior and its sequel Ten Hammers, Star Wars: Battlefront and its sequel, and the first two games of the Destroy All Humans series. It's probably most associated, though, with the Mercenaries series, a pair of open-world games centering around explosions of exponentially greater scale and destruction untethered by the yoke of concepts like 'rules of engagement' or 'civilia...
Keywords: let's play; TyrantSabre; The Saboteur
|Advent Rising - Setz|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Setz; Advent Rising
|ReBoot - mateo360|
ReBoot is a CGI-animated show created by Mainframe Entertainment that aired between 1994 and 2001 ran for 4 seasons. It revolves around the adventures of computer programs living inside the computer of Mainframe (real creative there Mainframe Entertainment). The show first aired on ABC and was put under heavy restrictions much to the irritation of the creators. The games was released about four months after the show was canceled in it's third season...
Keywords: let's play; mateo360; ReBoot
|Penumbra Collection - Khad|
Yep, I am that uncreative. That and when I heard about this game, I wanted to try it out. From the sounds of it, it is a survival horror adventure game. I assume that means Myst with zombies and shit. The difference between this LP and the other one (I think) is that I will be running this blind. With that said, I have not watched the other LP other than the first few minutes to see how they did it (with sub titles)...
Keywords: let's play; Khad; Penumbra Collection
|Descent - Star Man|
Created by Parallax Software and published by Interplay in 1995, Descent is a first person shooter that is played with six-degrees of freedom. The player is able to move in any direction they choose. The player may move forward, backward, left and right, up and down, and can bank left or right without any restriction. This freedom of movement has been the game's defining feature. In this game, you are a mercenary with the call sign Vertigo-One hired by the Post Terran Mineral Corporation (PTMC) ...
Keywords: let's play; Star Man; Descent
|Demon's Souls - Squint|
So here we have the game, a now famously-difficult action RPG by From Software. The game is indeed hard, unforgiving, and at times cruel, but I personally never felt that the game was unfair-I know there are likely plenty out there who would disagree. You earn each death just as you earn each accomplishment, and your own experience level and skill with the game will take you much farther than the level of your character ever could...
Keywords: let's play; Squint; Demon's Souls
|Halo - Cooked Auto|
Halo! The game everyone either loves or loves to hate. The game, which started as a game for the Mac, moved to PC and then became a launch game for Microsoft's new console the Xbox, where it stayed for a sequel before it moved to the Xbox 360 for its second sequel. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Cooked Auto; Halo
|Siren 2 - Egomaniac|
The story begins on the isolated island of Yamijima located a short distance from the shores of Japan. At midnight, on one fateful night 29 years ago, an underwater electric cable snaps, causing a total blackout on the island. The events of that ill-fated night result in the disappearance of the island's inhabitants, and to this day the horrifying incident remains shrouded in mystery. We'll be playing as a dozen characters whose paths intersect over a two-day period on Yamijima, where something ...
Keywords: let's play; Egomaniac; Siren 2
|Bomberman Hero - ThornBrain|
Bomberman Hero is a less-than-celebrated Nintendo 64 installment in the Bomberman franchise. As opposed to the puzzle-based majority of the series, Bomberman Hero is a Platformer, incorporating active jumping, a health bar, and vehicle levels into gameplay. While the game is a thoroughly fun play [if tedious at times], and the excellent music makes Drum 'n' Bass enjoyable for those of us not so DnB-inclined, the critics weren't impressed...
Keywords: let's play; ThornBrain; Bomberman Hero
|SWAT 4 - Khad|
Swat 4 is a tactical FPS where you command a team of four other SWAT members through various scenarios including warrant services, barricaded subjects, and hostage situations. SWAT 4 was released in April of 2005 and adapted a similar playstyle of SWAT 3. The other two SWAT games are more of a top-down isometric view. SWAT 4 uses the Unreal 2.0 engine. As a tactical shooter, this game is more slow paced and requires you to follow procedures such as handcuffing EVERYONE you encounter in a level (...
Keywords: let's play; Khad; SWAT 4
|Bomberman Generation - ThornBrain|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; ThornBrain; Bomberman Generation
|Mirror's Edge - VivaVizer|
Mirror's Edge is a first person platformer with some gun play developed by EA DICE. It was released on PS3 and XBox 360 in November 2008 and a Windows version was released January 2009. A Time Trial Map Pack was released for the game in February 2009 but it is incompatible with the Steam version of Mirror's Edge. The game is set in an unnamed dystopian city that seems to be safe and comfortable at its pristine surface but only made possible by its totalitarian regime...
Keywords: let's play; VivaVizer; Mirror's Edge
|Shadow Man - supergreatfriend|
There is a place beyond death, where every soul that has ever shuffled of this mortal coil finds its spiritual home. It is a place that has no boundaries, no hope, no past and no future, trapped as it is in an unending present. A country of the dead, where the massed ranks of billions upon billions of souls range across a limitless expanse to a dead horizon, shuffling through the echoing halls of vast, funereal palaces, trudging over blasted plains, putrid with morbid vegetation...
Keywords: let's play; supergreatfriend; Shadow Man
|Pepsiman - Maxwell Adams|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Maxwell Adams; Pepsiman
|Kingdom Hearts - FirstAidKite|
Hey all! Welcome to the Kingdom Hearts thread, a thread about how good the original Kingdom Hearts is and how awful the sequels became! To put it short, the original Kingdom Hearts is a crazy fun action RPG that mixes together Disney's sense of whimsy and Squaresoft's sense of...highly improbable weaponry? Either way, it's a fun game about bashing the physical embodiments of the darkness in peoples' hearts with a gigantic key...
Keywords: let's play; FirstAidKite; Kingdom Hearts
|Deadly Premonition - supergreatfriend|
So, what do you suppose you get when you cross Resident Evil 4, Shenmue, and Twin Peaks? The answer took the form of a game released in February of 2010; a low budget survival horror game from a small Japanese studio. Originally known as Rainy Woods in 2007, and given the name Red Seeds Profile upon release in Japan, the version of the game released in America was called Deadly Premonition. Developed by Access Games, and headed up by game director Hidetaka Suehiro (better known as SWERY), Deadly...
Keywords: let's play; supergreatfriend; Deadly Premonition